Monthly Archives: January 2014

What’s in a name?

“Dungeon left” is a term that will likely be meaningless to many yet incredibly familiar to the initiated few. Its origin is rooted in fantasy role playing games involving dungeons, particularly Dungeons and Dragons. “Dungeon Left” refers to the common practice among dungeon explorers of sticking to the left hand wall to avoid missing any areas or (even worse) getting lost. There are certainly other takes on this concept such as “Dungeon Right”, but I’ve always been a Dungeon Left man.

Ar this point I must make a minor confession and admit that I briefly toyed with a “Dungeon Center” policy, but that turned out to be an ill-fated experiment. Let’s just say that I’m glad that new character sheets are cheap and leave it at that.


Hello.  This post is intended to be an introduction to myself and the purpose of this blog.  I’m 35, have two kids, and live in Northeastern Wisconsin.  You may be shocked to learn that I’m one of the rare RPG nerds that has a career in IT.  I am a new-again gamemaster in the process of starting a new campaign using the D&D Next playtest rules.  This blog is intended to chronicle the events of that campaign as well as the trials and tribulations of running a game.

As I said, I am a new-again gamemaster.  What the hell is that supposed to mean?  I’ve run games previously using a couple different systems and with varying degrees of success, but it’s been a number of years since I’ve attempted it.  This will be the first time that I’ve gotten behind the screen since becoming a married, employed, and arguably responsible father of two.  I’m comfortable enough with running a game session, but I expect trying to find time to adequately prepare those sessions may be a challenge.  Clearly the solution to this problem is to devote part of my already limited free time to writing a blog.

My other challenge is that I would like to expand upon the games that I ran in my younger days and try to do some fairly cool stuff.  I’ve recently started collecting gaming terrain, largely thanks to Dwarven Forge and their recent kickstarter campaign.  I’ve also aquired a decent collection of miniatures, largely thanks to Reaper and their kickstarters.  I’ve played in games using these materials before but this is my first experience in running such a game.  I expect that props and terrain will be a frequent subject here as I try to implement what I have and buy or build new pieces.

With all that being said, welcome.  Hopefully you’ll find something interesting if not helpful here.