Arriving in Baldur’s Gate after some few short days of river travel (with Caelum still ill – this time mostly from snake venom) the group found Pry in a riverside tavern while they shared a drink with Captain Mailk (of the barge they had traveled on).
But the time of relaxing was not to last. A large explosion rocked the docks and the squad, rushing to see what had happened, found the Captain’s vessel at risk due to the fire ravaging the ship docked in the next slip. Swinging into action the squad members prevented the fire from spreading to the dock and neighboring vessels. Just as swiftly the squad made itself scarce, after learning that the captain of the damaged ship was of the litigious variety.
Traveling through the city, with a porter to push a wheelbarrow full of Caelum, the squad met with Aeckyn Selebon to discuss caravans and “infiltrating” one. The matter of determining which caravan the cultists were in, however, was not resolved.
The squad took up accommodations at an inn frequented by traveling guards and mercenaries, where they were approached by a functionary of one of the city’s Dukes. The Duke, it turned out, had had some of important cargo (a type of amber) stolen from the vessel which had earlier exploded in the harbor. There was quite a bit of reward, and prestige, at stake if the squad could recover the goods.
So the squad went about questioning sailors, low-level criminals, fireworks makers, and old grannies drinking tea, before they got a lead to an abandoned weapon store. Upon entering the (seemingly) abandoned building the squad was set upon by thieves and an animated set of armor. A hard-fought melee resulted in Dag, Faurgar, and Starag all unconscious and a few thieves dead, with one thief prisoner. Dag and Pry again coordinated their interrogation and learned that the “client” who had hired the thieves was a Calamshite healer (witch doctor to the locals).
As Captain Malik happened to be a Calamshite the squad asked if he would accompany them to the “Little Calam” village outside of the city, to which he eagerly agreed. The squad quickly was in the presence of the healer but, when the topic turned to the amber, the situation became tense. Apparently the healer had hired the thieves to steal the amberdyne because it was a necessary ingredient in a remedy to cure an otherwise-fatal disease that had infected a pair of men.
The squad negotiated for the unused portion of the amberdyne, in return for their silence in the matter, and returned that amount to the Duke.